SL Name of Admin/Moderator/Player Host: axonn377
Creature Name(s) : The Lost One
Level: 2
# of Base Levels: 0
Gear:
A: 2
R: 0
M: 0
S: 0
Perks:None
Tagged Skills: None
# of Enemies of this type: 1
Creature Name(s) : Magic Arcane Focus
Level: 30
# of Base Levels: 0
Gear:
A: 7
R: 8
M: 5
S: 10
Perks:
1: Juggerpony
(+3) to HP capacity if below or at level 15, (+5) if above level 15.
2: Adrenaline Rush
(+1) to damage when character falls beneath half HP.
3: A Little Dash
Permenant +5 increase to your AP pool.
4. Powerful Caster
(+1) to increase to damage done by spells of all types.
5. Null Word
Once per battle, you may instantly negate an enemy spell comparable in difficulty to a spell you have learned.
6. "Friendly" Fire
Reduce unintentional damage to friendlies to 0. Allies no longer trigger your placed skills or suffer conditions of your spells, perks, or skills.
7. Advanced Spells
(+5) permanent increase to your AP pool.
8. Expert Spells
(+10) permanent increase to your AP pool. Condition: requires Advanced Spells, does not stack with the pre-req.
Tagged Skills:
Small Guns
Melee
Magic: Elementalism<or>Magic: Thaumaturgy<or>Magic: Healing.
# of Enemies of this type: 3-5
Recommended Level/Participants: 30+ 5-6 players minimum
Creature Name(s) : The Lost One
Level: 2
# of Base Levels: 0
Gear:
A: 2
R: 0
M: 0
S: 0
Perks:None
Tagged Skills: None
# of Enemies of this type: 1
Creature Name(s) : Magic Arcane Focus
Level: 30
# of Base Levels: 0
Gear:
A: 7
R: 8
M: 5
S: 10
Perks:
1: Juggerpony
(+3) to HP capacity if below or at level 15, (+5) if above level 15.
2: Adrenaline Rush
(+1) to damage when character falls beneath half HP.
3: A Little Dash
Permenant +5 increase to your AP pool.
4. Powerful Caster
(+1) to increase to damage done by spells of all types.
5. Null Word
Once per battle, you may instantly negate an enemy spell comparable in difficulty to a spell you have learned.
6. "Friendly" Fire
Reduce unintentional damage to friendlies to 0. Allies no longer trigger your placed skills or suffer conditions of your spells, perks, or skills.
7. Advanced Spells
(+5) permanent increase to your AP pool.
8. Expert Spells
(+10) permanent increase to your AP pool. Condition: requires Advanced Spells, does not stack with the pre-req.
Tagged Skills:
Small Guns
Melee
Magic: Elementalism<or>Magic: Thaumaturgy<or>Magic: Healing.
# of Enemies of this type: 3-5
Recommended Level/Participants: 30+ 5-6 players minimum
Last edited by StarlightNights on Wed Nov 30, 2016 11:17 am; edited 2 times in total (Reason for editing : Redoing to be more in line with recommended system)